Well it's about time that Apple inserts itself into another niche in the music industry. With the rumor unveiling of the new Apple streaming music service scheduled to be unveiled later this week at the Worldwide Developer Conference, it of course had to be leaked somewhere. Sony Music CEO Doug Morris reportedly told guests at the Midem Music Industry Festival that Apple's announcement of the Beats-based service is in fact "happening tomorrow". This would mean that at the WWDC keynote speech tomorrow, although he did not confirm anything else such as features or pricing, however he did state that their would be a "tipping point" in Apple's favor regarding streaming hits in the mainstream.
We know that with programs like Spotify no matter how popular they seem to be no matter how much traffic they drive in they seem to "never be profitable", Morris stated. In Apple's case however they have the cash and marketing tools to quickly branch out to hundreds of millions of potential subscribers which may be the difference between Apple's new streaming service and the many others out there.
Whether this is all just rumor or fact, will all be decided tomorrow when we see what Apple has to offer and what they can offer that tips the scales in their favor compared to the current streaming services available.
Tech Evolution
Blog that talks about emerging technologies in all sorts of industries. We live in a world where technology is constantly evolving so it's time we use it to benefit not only ourselves but the world around us. Hear about new technologies, what they are about and what their roles may be in the future.
Sunday, June 7, 2015
Drones Being Used To Stop Illegal Logging in Rainforest
Technology is often thought of as something that disconnects us with nature and destroys the world around us, but finally drones are being used to protect the Amazon rain forest rather than destroy it. Finally, a good use for drones rather than filling our local skies with delivery drones (but that's a different kind of Amazon).
We all know how massive the Amazon rain forest is and with illegal loggers constantly trying to poach the rain forest for its precious materials it makes it just about possible to 100% monitor and protect one of the worlds most precious forests. However, with drone technology there is now a custom-designed $5,000 drone known as "flying wing" which has been keeping an eye on a 550-square-mile reserve. The drone was developed by a Wake Forest University grad student Max Messinger. Although it is a smaller model than most of the drones we have seen in the news it has a greater maximum range and can still be equipped with a decent Canon camera while sporting auto-pilot.
Although the drone may not always catch these illegal loggers in the act, it can be used to spot any tiny trace of tree poachers or gold miners allowing a more ideal tracking system for those responsible in protecting the rain forest preserve.
The drone according to Messinger has already picked up a number of illegal mines and are working to ensure that these mines are eliminated and do not continue to spread through the protected areas.
We at TechEv0lution are extremely excited that we are finally using our technology to prevent further damage to our planet and keep our most amazing forests protected. In the future we hope to see more of these drones in the air to continue to put a stop to the illegal collection of precious materials that is provided to us, because if we don't we will see the rain forest continue to diminish at an even more rapid speed than it already is.
We all know how massive the Amazon rain forest is and with illegal loggers constantly trying to poach the rain forest for its precious materials it makes it just about possible to 100% monitor and protect one of the worlds most precious forests. However, with drone technology there is now a custom-designed $5,000 drone known as "flying wing" which has been keeping an eye on a 550-square-mile reserve. The drone was developed by a Wake Forest University grad student Max Messinger. Although it is a smaller model than most of the drones we have seen in the news it has a greater maximum range and can still be equipped with a decent Canon camera while sporting auto-pilot.
The drone according to Messinger has already picked up a number of illegal mines and are working to ensure that these mines are eliminated and do not continue to spread through the protected areas.
We at TechEv0lution are extremely excited that we are finally using our technology to prevent further damage to our planet and keep our most amazing forests protected. In the future we hope to see more of these drones in the air to continue to put a stop to the illegal collection of precious materials that is provided to us, because if we don't we will see the rain forest continue to diminish at an even more rapid speed than it already is.
$15 Earbuds that Will Blow Your Expensive Ones Away
In a world where the prices of audio devices have sky-rocketed in price due simply to good marketing we were delighted to see a new pair of earbuds in a recent review titled "Top-Tier Sound For Pennies" which appeared on a very well-respected web forum head-fi.org.
The author who goes by the username AndroidVageta, gave five stars to some headphones that cost less than an average lunch. In doing so he compared the clarity and dynamic range of these earbuds to the JH16 Pro which is a top of the line ear bud set that retails for $1,149. These are the same models that The Absolute Sound had recently praised as "the sonic 'mountaintop' among in-ear headphones."
According to Wired Magazine "For the $12 I spend shipped (sic) for these Baldoor E100's all I can say is that they are simply amazing. Not simply amazing for the price, mind you, but amazing compared to anything. I've ever heard or have owned."
We at TechEv0lution are excited to see headphones such as these surface in the industry as we are tired of looking at earbuds that cost 100's of dollars to simply find a good sound. These headphones from Baldoor have what we can only describe as top quality sound at rock bottom prices and in fact are sold out on amazon and in most stores that carry them already, simply because of the praise they have received thus far in the audio marketplace. MRice E300 or the MRice E100 are the current earbuds that Baldoor is bringing to us and we are absolutely sold on the quality of their products.
MRICE E300 EARPHONES |
According to Wired Magazine "For the $12 I spend shipped (sic) for these Baldoor E100's all I can say is that they are simply amazing. Not simply amazing for the price, mind you, but amazing compared to anything. I've ever heard or have owned."
We at TechEv0lution are excited to see headphones such as these surface in the industry as we are tired of looking at earbuds that cost 100's of dollars to simply find a good sound. These headphones from Baldoor have what we can only describe as top quality sound at rock bottom prices and in fact are sold out on amazon and in most stores that carry them already, simply because of the praise they have received thus far in the audio marketplace. MRice E300 or the MRice E100 are the current earbuds that Baldoor is bringing to us and we are absolutely sold on the quality of their products.
Saturday, June 6, 2015
Google Chrome Updated to Intelligently Pause Flash Animations
As Adobe Flash has been on a constant downfall over the past few years, but it is still popular enough that often times it is the cause for the auto-play video on a website that makes us immediately leave site or want to smash it. As it is considered poor User Experience for a website to even have an auto-play video we are glad to see that Google Chrome is taking the steps to auto-pause any flash video that begins when the page loads.
To be perfectly honest we are so thankful for a feature like this to be released with a browser as there are very few people if any who enjoy having auto-play videos especially flash videos which already cause slower load times and a heavier load on browsers. With Google Chrome taking this step it is just another way that Adobe Flash is slowly but surely being removed from our web experience which many of us will not miss.
However, according to TechCrunch it would seem that Google actually partnered up with Adobe to keep Flash in check throughout web pages, and up until now there were only two options that Chrome offered to allow plugin content or stop all plugins from running automatically.
Google is also saying that this update "significantly reduces power consumption." It will also stop annoying auto-playing videos from starting in the background. This will allow the browser to work with less power overall and for us laptop users that is a welcome update as often times browsers can have a large drain on laptop battery life.
This update is now available in the Chrome desktop beta channel and Google says it will roll out the update to everyone soon.
To be perfectly honest we are so thankful for a feature like this to be released with a browser as there are very few people if any who enjoy having auto-play videos especially flash videos which already cause slower load times and a heavier load on browsers. With Google Chrome taking this step it is just another way that Adobe Flash is slowly but surely being removed from our web experience which many of us will not miss.
However, according to TechCrunch it would seem that Google actually partnered up with Adobe to keep Flash in check throughout web pages, and up until now there were only two options that Chrome offered to allow plugin content or stop all plugins from running automatically.
Google is also saying that this update "significantly reduces power consumption." It will also stop annoying auto-playing videos from starting in the background. This will allow the browser to work with less power overall and for us laptop users that is a welcome update as often times browsers can have a large drain on laptop battery life.
This update is now available in the Chrome desktop beta channel and Google says it will roll out the update to everyone soon.
Apple Watch Arriving at Apple Stores in two Weeks
Apple has finally announced that the Apple Watch will hit US retail stores in two weeks, and hopes to clear up most of its May pre-order backlog by then as well. The watch is also supposedly coming to seven more countries by June 26th, including Italy, Taiwan, Mexico, Singapore, South Korea and Switzerland where folks will be able to grab it not only from the Apple Store but also from certain upscale outlets. This news it positive as it indicates that Apple is finally starting to clear up its backed up pre-ordering, and has emphasized that demand for the watch has "surpassed our expectations."
When Apple began allowing pre-orders for the wearable in April, most customers that didn't purchase one at the first strike saw delivery dates being pushed further and further back to June and later. Although some people speculated that the Watch sales still hadn't met expectations, even though Apple had not released any figures to back that up. So for those of you who haven't been able to pre-order the Apple Watch and still would like to buy one it may be worth waiting for 2 weeks and then visiting the store rather than ordering online. However, the exception is that Apple has said only "some" models will be available at first in store so you may not get the one you have been waiting for either way.
Source: Apple
When Apple began allowing pre-orders for the wearable in April, most customers that didn't purchase one at the first strike saw delivery dates being pushed further and further back to June and later. Although some people speculated that the Watch sales still hadn't met expectations, even though Apple had not released any figures to back that up. So for those of you who haven't been able to pre-order the Apple Watch and still would like to buy one it may be worth waiting for 2 weeks and then visiting the store rather than ordering online. However, the exception is that Apple has said only "some" models will be available at first in store so you may not get the one you have been waiting for either way.
Source: Apple
Friday, June 5, 2015
Video Game Hall of Fame Posts First Class "Pong, Pac-Man, Super Mario Bros., Tetris and World of Warcraft"
The World Video Game Hall of Fame has inducted the first class of video games. These include Pong, Pac-Man, Super Mario Bros., Tetris and World of Warcraft all named to first class.
We however, would like to talk about World of Warcraft and how it brought tens of millions of people together in a universe like no other, which reshaped the way people think about their online lives and communities.
In 1997, the developer Richard Garriot described his game Ultima Online as the coined phrase "Massivley Multiplayer Online Role-Playing Game (MMORPG) where people could create their own personal avatars that represent them in this world of exploration, that was constantly evolving and allowing players to shape their own futures. While playing the game, you could chat with one another, form guilds and collaborate as a group, go on epic quests and fight tons of monsters around the world. 7 Years later World of Warcraft was released in 2004 and quickly became the largest and best-selling MMORPG to date. Although World of Warcraft followed the traditional flow of MMORPG's such as Ultima Online with quests, guilds and fighting enemies the games popularity stemmed from the ease at which all of these were done as it allowed both casual and hard-core players to enjoy the experience.
World of Warcraft also provided one of the best personal and immersive experiences to date with many users viewing their digital avatars as simple extensions of themselves enabling users to create some of their closest friends and associates during their time in World of Warcraft. The game especially connected with people who perhaps had cognitive or physical disabilities and were not comfortable making friendships in the real world, and allowed them to have the safety net of a computer screen.
Blizzard hosts World of Warcraft servers in countries all around the world, allowing it to be popular in every region and allowing people to forge relationships from across the world as well. In February of 2015 the game had posted over 10 Million subscribers which was only slightly lower than its record-setting 12 million in October of 2010 with 100 million accounts having being created since the games release. As we view the business models of games today, where free-to-play reigns supreme the game still has been able to entice players to a pay $15 monthly subscription model which really speaks to the games quality and lasting popularity.
We however, would like to talk about World of Warcraft and how it brought tens of millions of people together in a universe like no other, which reshaped the way people think about their online lives and communities.
In 1997, the developer Richard Garriot described his game Ultima Online as the coined phrase "Massivley Multiplayer Online Role-Playing Game (MMORPG) where people could create their own personal avatars that represent them in this world of exploration, that was constantly evolving and allowing players to shape their own futures. While playing the game, you could chat with one another, form guilds and collaborate as a group, go on epic quests and fight tons of monsters around the world. 7 Years later World of Warcraft was released in 2004 and quickly became the largest and best-selling MMORPG to date. Although World of Warcraft followed the traditional flow of MMORPG's such as Ultima Online with quests, guilds and fighting enemies the games popularity stemmed from the ease at which all of these were done as it allowed both casual and hard-core players to enjoy the experience.
World of Warcraft also provided one of the best personal and immersive experiences to date with many users viewing their digital avatars as simple extensions of themselves enabling users to create some of their closest friends and associates during their time in World of Warcraft. The game especially connected with people who perhaps had cognitive or physical disabilities and were not comfortable making friendships in the real world, and allowed them to have the safety net of a computer screen.
Blizzard hosts World of Warcraft servers in countries all around the world, allowing it to be popular in every region and allowing people to forge relationships from across the world as well. In February of 2015 the game had posted over 10 Million subscribers which was only slightly lower than its record-setting 12 million in October of 2010 with 100 million accounts having being created since the games release. As we view the business models of games today, where free-to-play reigns supreme the game still has been able to entice players to a pay $15 monthly subscription model which really speaks to the games quality and lasting popularity.
Thursday, June 4, 2015
Sony Looking to Drastically Improve the Playstation 4
All gamers have griped about it at one point or another, the lack of storage that comes on consoles. Sony is looking to solve that issue with a single swoop as they are discussing a new 1 Terabyte Playstation 4.
A new FCC filing seems to reveal that there may be 2 new versions of Sony's popular console PS4. The one we care about however is the 1-Terabyte hard drive that may be available to consumers; effectively doubling the current hard drive available.
With digital downloads become more and more popular as hard-copies popularity drops one of the biggest issues with consoles today is running out of room to store it all one. As most titles can easily reach between 30-40 gigabytes of data taking up large amounts of hard-drive space in a hurry.
Many forum posters are already weighing in on the topic, with some saying that 1 terabyte is still not big enough and that Sony should aim higher, while others are happy that their is an upgrade happening at all. However, in addition to the hard-drive space increase many are noticing that the new Playstations are different in several other ways as well. They are using less power and are lighter (only slightly) than the more recent PS4 revisions which is most likely due to a better design. However, even with all of the updates it seems that many still want to see more out of Sony's PS4 revision, such as being able to support 5 gigahertz WiFi.
Although in a time where most game updates are sporting a hefty 10-gigabytes we find that it is promising that Sony is taking the step to increase space for the user and hope that other console developers will follow their lead in making next-gen consoles truly next-gen by supporting the increasing digital marketplace.
A new FCC filing seems to reveal that there may be 2 new versions of Sony's popular console PS4. The one we care about however is the 1-Terabyte hard drive that may be available to consumers; effectively doubling the current hard drive available.
With digital downloads become more and more popular as hard-copies popularity drops one of the biggest issues with consoles today is running out of room to store it all one. As most titles can easily reach between 30-40 gigabytes of data taking up large amounts of hard-drive space in a hurry.
Many forum posters are already weighing in on the topic, with some saying that 1 terabyte is still not big enough and that Sony should aim higher, while others are happy that their is an upgrade happening at all. However, in addition to the hard-drive space increase many are noticing that the new Playstations are different in several other ways as well. They are using less power and are lighter (only slightly) than the more recent PS4 revisions which is most likely due to a better design. However, even with all of the updates it seems that many still want to see more out of Sony's PS4 revision, such as being able to support 5 gigahertz WiFi.
Although in a time where most game updates are sporting a hefty 10-gigabytes we find that it is promising that Sony is taking the step to increase space for the user and hope that other console developers will follow their lead in making next-gen consoles truly next-gen by supporting the increasing digital marketplace.
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